Hi!! I would like to work in concepts, textures as a 3D graphic in GameDev
Over the past six months, to supplement my 3D graphic skills, I have focused on learning AI-based tools and creating concepts and textures. Since May I have been doing this through MidJourney AI and most recently Stable Diffusion.
I have no doubts that combining human competences with AI can increase both the efficiency and the quality of production.
I can see myself both in providing concepts and in adapting them to GameDev, be it modeling, sculpting or texturing. With and without AI.
Since 2018, I have been completing the skills necessary for a 3D graphic designer:
- I model objects, I create characters.
- I sculpt in Blender 3D.
- I perform retopology manually in Blender 3D or automatically.
- texturing in Substance Painter 3D.
- I optimize before placing them in Unreal Engine 4, less often Unity 3D.
There are a lot of things about Game Dev projects that I’m willing to do in game development. The momentum and the end result of personal projects will never be the same as in a team, so I want to be part of the team.
I am immediately ready to work in the Tri-City or remotely.